Overseas Casual Game Unity Engine Asset Designer Marketing Developer – Unity (China)
- This listing's locations
- Beijing, Beijing, China
- Employment
- Full-time
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About Voodoo
Voodoo is a mobile game and app company headquartered in Paris. Founded in 2013, it is a leading global publisher in the hyper-casual category. Its portfolio includes global smash hits such as Paper.io, Mob Control, Hole.io, Helix Jump, and Aquapark.io, as well as popular social apps like BeReal and Wizz. The company has over 1,000 employees, with over 8 billion total downloads and more than 200 million active users.
Team Introduction
The Growth team is a cross-functional team at Voodoo responsible for user acquisition (marketing/media buying), creative asset production, monetization, and related technical capabilities. It comprises over 150 experts covering various game genres, including hyper-casual, hybrid-monetization, and pure in-app purchase titles.
The Creative group is responsible for producing marketing assets that drive user growth. Within each growth squad for a game, engine asset designers, video designers, and game developers collaborate to supply assets for global ad delivery.
Why Join Us
- Early core member of the China creative team: Participate in building the team, processes, and tools from scratch, with significant room for growth.
- Direct collaboration with Paris headquarters: Work with the headquarters' creative and UA teams, gaining exposure to world-class asset methodologies and ad-delivery data.
- Work serves global top-tier products: The assets you create will be delivered to global users on platforms such as AppLovin, TikTok, Meta, and Google.
- Heavy investment in AI tools: We have an internal, dedicated AI asset tool platform and encourage the use of AI to increase output and quality.
- Hybrid work, healthy rhythm: Results-oriented, no toxic overwork (involution).
Job Responsibilities
- Modify existing Unity projects for games, readjust scenes and levels, create gameplay variants, and conduct data testing to support over 20 active products.
- Design camera shots, VFX, skins, and environments, and record high-quality in-game footage.
- Your screen recordings will be reused by video designers in multiple final ad cuts.
- Collaborate closely with video designers and media buyers to iterate on visuals and gameplay based on consumption, IPM, and other delivery data.
- Research competitor assets and market trends, and replicate gameplay from hit assets into our games.
- Refine effective creative concepts into reusable project templates and tools; some ideas may even be adopted as actual features within the games.
Requirements
- Bachelor's degree or above.
- 2+ years of relevant Unity work experience (backgrounds in engine assets, 3D assets, technical art, or game client gameplay development are all acceptable).
- Proficient in Unity: scene construction, Timeline / Cinemachine camera work, particles and effects, materials, and lighting.
- Able to read and modify C# scripting, independently implementing changes in gameplay, levels, or interactions
- Excellent aesthetic sense for visuals: sharp judgment regarding color, contrast, lens language, and pacing; works must demonstrate visual quality
- Familiar with overseas mobile game markets, especially casual, hyper-casual, and hybrid-monetization categories
- Possess strong English reading and writing skills, capable of handling daily communication (meetings, documents, messages); candidates with fluent spoken English are preferred
Preferred Qualifications
- Experience creating engine assets at overseas-focused game companies or creative teams, with examples of high-performing assets and relevant data
- Video editing skills: capable of independently completing simple final cuts using PR or CapCut, including adding subtitles, voiceovers, and sound effects (editing is not a hard requirement and can be developed after onboarding)
- Proficient in or willing to learn AI video, image, and voiceover tools
- Basic 3D modeling skills (Blender, etc.)
- Educational background from overseas institutions or work experience at top-tier game companies
Application Requirements
Please include a portfolio when applying: engine screen recordings or finished videos are both acceptable. Please specify which parts you were responsible for; including ad performance data is a plus.
Benefits and Working Style
- Competitive salary with benefits meeting the standards of the country/region where you are based
- Working style: flexible hybrid model
- Compensation structure: pre-tax monthly salary + performance bonus
- Other benefits (premium commercial medical insurance, equipment subsidies, etc.)