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    Game Designer - Midcore Games

    VoodooHybrid - Warsaw, Warsaw, PolandPosted 2026-10-23
    This listing's locations
    Hybrid - Warsaw, Warsaw, Poland
    Employment
    Full-time
    Workplace
    Hybrid
    Department: Gaming

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    About Voodoo

    Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

    This role will be on-site in Warsaw.

    Team

    You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

    Role

    We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.

    • Define a clear, cohesive design pipeline
    • Pitch and implement big features to the team, deconstructing them into smaller components
    • Own game balancing, pace, feel
    • Always back up your ideas with available data points
    • Ability to deconstruct and analyze mobile games mechanics
    • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
    • Fine-tune game balancing, pacing, and feel
    • Benchmark the market to stay on top of new trends
    • Understanding of models and tools to analyze gameplay and user behavior
    • Proficiency in Unity a huge plus
    • Familiarity with Figma or similar visual collaboration software
    • Able to create a playable prototype individually as well as within a team

    Profile

    • At least 5 years of professional experience in Game Development and at least 3 years as a game designer
    • Experience working on mobile games, F2P or RPG
    • Experience in designing LiveOps for a live product is a huge plus
    • Creative and hacker mindset
    • Good sense of gameplay experience, and special attention to detail
    • Communication skills in English, both written and verbal
    • Knowledge of casual games
    • Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
    • Accountability, independence, and responsibility when given ownership over your work
    • An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
    • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

    Benefits:

    • Best-in-class compensation
    • Other benefits according to the country you reside